Core Routines: Animal Forms, Wandering, Questioning and Tracking
Skills Practiced: Stealth, body control, sensory perception
Ecological Indicators: Mammals
Qualities Fostered: Patience, Curiosity, Focus
Directions (Shields): Southeast (Challenge), Northeast (Practice), South (Engage)
Suggested Age Range: 8+ (requires quiet focus; excellent for tweens and teens)
Timing & Energy Level: Midday or after Sit Spot—pairs well with Fox Walk (South/Northeast)
Set-Up & Materials:
- A length of string or twine (25–50 feet), loosely stretched between trees or across a field
- Blindfolds optional but encouraged for advanced play
- Natural cover (logs, trees, grass) enhances the experience
Description:
A line is stretched between two points and represents the “trail.” A group of stalkers must move silently and slowly along the line without being detected by a seated observer (the guard or animal). The observer watches or listens from a set point. If they spot movement, they call it out and the stalker returns to start. This slow, meditative game refines sneaking, stillness, and terrain reading. Participants often say they’ve never moved so carefully in their lives.
Coyote Mentoring Tips:
- Invite the group to imagine being animals sneaking into a den or past a predator.
- Use silence before starting to set the tone.
- Let youth invent rules: “How close can I get before I’m seen?”
Variations:
- Play at dusk or under moonlight for advanced groups
- Add “guard dogs” who listen but don’t see
- Use two strings with different paths to compare strategies
Debrief Prompts:
- “What was your strategy?”
- “Did you notice what the ground was telling you?”
- “What happened when you really slowed down?”
Story Seeds:
- Animal stalking stories (fox, bobcat, snake)
- Trickster tales about stealing something sacred
- Personal moments of moving unseen or unnoticed